The final render of Gravity
looked remarkably like an
asteroid spinning space. This project pulled the code and adjusted the parameters to focus on
renders looking like asteroids.
The white background was removed, the number of attractors increased to 100 and the number of
visible points up to 10 million (the canvas size increasead to 4k as well).
Some of the later renders benefit from a per-point colour map that creates blacker points closer
to the 'craters' to try and help with an illusion of depth.